Jun 30, 2006, 11:30 AM // 11:30
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#121
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Jungle Guide
Join Date: Apr 2005
Location: Wales, UK
Guild: Devils Scorpions
Profession: W/E
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This wont help me, I sell all materials I get and buy them when I need them, which is rare because its not like im buying a new suit of armor everyday,
so I dont use Xunlai to store any materials! and now ive got some useless extra storage!
Thanks anet, you suck.
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Jun 30, 2006, 12:09 PM // 12:09
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#122
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Academy Page
Join Date: Oct 2005
Profession: W/Mo
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Quote:
Originally Posted by Snowman
Thanks anet, you suck.
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Man, shame on you, and shame on everyone that dont apreciate a thing others do for them.
If Anet didnt listen to players and dont care to improve storage you will complain, now they are trying to do something and you complain anyway.
I will only gain 5 slots in my storage, but im happy to be able to stock some comum materials for future armor ill need.
Its amazing how people allways find something to whine about
Thnks a lot Anet, and keep the good work
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Jun 30, 2006, 12:49 PM // 12:49
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#123
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Forge Runner
Join Date: Dec 2005
Location: Oz
Guild: Angel Sharks
Profession: Me/N
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Actually this frees up a stack of storage space for me I've 250+ of all common materials and 250+ of many (but not all) rares. Simply being able to shift half of that to another location is great!
Thank you Anet!
EDIT: I'd love to be able to store dyes and keys here
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Jun 30, 2006, 12:57 PM // 12:57
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#124
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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This is truely a step in the right direction. However we really need a armor tab!
I have 3 sets of armor for my Ranger alone. 3 sets for my monk/55 monk.
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Jun 30, 2006, 01:08 PM // 13:08
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#126
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Academy Page
Join Date: Mar 2006
Location: MD
Guild: [BuA]
Profession: W/
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I honestly don't understand why there are so many Whiners in these forums. To some ANET can't do anything right. They are adding more Spaces for Materials and if you need more storage then that Tough Sht Get rid of some of your stuff!!..
You can have 6 charactors if merged or 4 if only Cantha. You can only play 1 at a time so transfering items and materials to other charactors isn't that hard. Sure its a bit time consuming to clear one out to play but its not hard.
I think ANET does a pretty good job, and wish folks would appreciate their effort more.
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Jun 30, 2006, 01:09 PM // 13:09
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#127
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Desert Nomad
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This is a really bad update on storage for many of us. The only reason I can think of putting something like this in would be so players are forced to sell sell sell rather than hang on to what they find. Problem is, if I can't sell at a profit within a 5 minute window to someone or an NPC the item is trashed or sold for ~40 gold (yes that includes green items). Lack of a proper trade system kills any purppose this kind of update might have been useful for.
I, like others here maybe have 2 spots in storage for crafting materials. Not just for lack of space, but for lack of need. One is for ectos and the other is full of steel which I still haven't bothered trading to the merchant yet (just been lazy about it). What's in the storage? Armor, weapons (I use shared between several characters) and dyes.
If Anet's purpose for limiting the amount of things we can hold on too is indeed to keep the economy moving, then this update came backwards. A trade system should have come first, then an update on storage.
I'm not complaining here, just saying what I see it as.
PS. A guildie made a hopeful thought to me on this; I don't see it happening, but maybe: Perhaps this is the sign of finally having a real time sink in the game. Crafting skills. New crafting materials storage + a title system in play? Players crafting weapons/armor gain new titles for crafting items/weapons.
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Jun 30, 2006, 01:15 PM // 13:15
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#128
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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Quote:
Originally Posted by TAZTG
I honestly don't understand why there are so many Whiners in these forums. To some ANET can't do anything right. They are adding more Spaces for Materials and if you need more storage then that Tough Sht Get rid of some of your stuff!!..
You can have 6 charactors if merged or 4 if only Cantha. You can only play 1 at a time so transfering items and materials to other charactors isn't that hard. Sure its a bit time consuming to clear one out to play but its not hard.
I think ANET does a pretty good job, and wish folks would appreciate their effort more.
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We do, most of us do.
We just having a dicussion about what we really need. And this type of storage is not what we need.
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Jun 30, 2006, 01:27 PM // 13:27
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#129
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Ascalonian Squire
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Quote:
Originally Posted by TheLordOfBlah
Oh you REALLY NEED SOOPER BADLY extra room for ARMOR SETS? Armor is customized for individual characters, so keep them on the character its customized for... Thats what I do, problem solved? apparently not for you.
Oh yes trade improvements!!!!1 They just press the big "IMPROVE TRADE SYSTEM" button and it gives you a lil notification that you need to update and POOF! Its right F**king there. I guess theyre too lazy to press it eh? by the way, they never promised that those improvements were coming, and they never specified a date either, so they didnt promise you CRAP. So dont complain about it.
Oh you're having your enjoyment gimped? I dont recall them making the game WORSE for you people who dont want to continue buying chapters, last time I checked theyre still adding stuff to prophecies.
Dont play Guild Wars anymore if ANets laziness pisses you off so bad. They cant please everyone can they?
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Well you see, I have to keep the armor sets on that specific character because I have no room to put them anywhere else. Perhaps you don't find it limiting, but I do. I would like more general storage so that I can have multiple armor sets per character.
As for Trade Improvements, they've promised us for a year that they're coming. If you haven't been around long enough to see the promises, that's not my problem. Just because you aren't aware of something doesn't invalidate my argument. They've taken a year to improve trading and what have they done? Add in the Trade Channel and make all "WTS" messages automatically appear in that channel. Yeah, that's a big "F**king" help. Go read some back logs of Gaile chatting.
When a character has only Prophecies and they: Don't get more storage because they don't have factions, don't get whatever improvements come with the purchase of chapter 3, and so on... YES they are gimped compared to players who own all. ArenaNet has ever maintained that you wouldn't need to buy every chapter to be equal to everyone else, but now we see that ALSO is a lie. If you think adding green items to Tyria qualifies as supporting prophecies, perhaps you need to re-examine the situation.
And if it weren't for people like me, who would keep ArenaNet humble, hmm? We have people like Kijik who are blind to just about any mistake they make, because ArenaNet lets you play for free so of course they're never wrong. Just wait, one day you'll get tired of the game being inferior in a certain way and you'll start to "whine" too. Again, you "anti-whiners" have absolutely no "moral" ground to sit there and complain about us. I don't see you contributing anything at all.
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Jun 30, 2006, 02:13 PM // 14:13
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#130
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Wilds Pathfinder
Join Date: Jul 2005
Location: Seattle, WA
Guild: Grenths Helpdesk
Profession: N/
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I would not dream of complaining that this isn't a step in the right direction. I salute the developers that have created this and hope that more similar updates are added in the future for armor, keys, collectors items, and so on.
I am appalled that, contrary to what has been stated multiple times by Arena.net, they will be limiting this update to people who have bought Factions. They promised technology updates and game enhancements for everyone "no matter which chapters you own". They are now going back on that promise.
For all we know, their promise of "no monthly fees ever" could soon turn into "no monthly fees if you buy chapter three".
Developers and designers: Kudos. Thank you. Keep up the good work.
Marketers and executives: You suck for going back on what was an explicit promise. Stop it. Make this update available for anyone, no matter what chapter they own, like you promised.
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Jun 30, 2006, 02:30 PM // 14:30
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#131
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Grotto Attendant
Join Date: May 2005
Location: in the midline
Profession: E/Mo
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Hallelujah GW answered our calls for more storage, though indirectly since I keep materials in my inventory, not in the storage box.
Although I own Factions, I think that the fact it is Factions only should be addressed. Jeff Strain said that all feature updates will be for all chapters whereas CONTENT, skills, non-core professions will be chapter specific.
Leads you to think whether the auction system will be chapter specific too...
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Jun 30, 2006, 02:34 PM // 14:34
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#132
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Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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It's a great start. I just wish you could put stacks of materials in other materials slots if they weren't in use. I am less likely to need a stack of plant fibers than I am a second stack of spiritwood planks.
Bravo for a step in the right direction.
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Jun 30, 2006, 03:19 PM // 15:19
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#133
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Pre-Searing Cadet
Join Date: Jun 2006
Location: USA
Guild: Choas of Dragons
Profession: R/A
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New Storage
Its going to be great to have a storage for each material, so they are saying that you will have 32 or 34 spaces for each material and special item. which will make more room in the regular storage.
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Jun 30, 2006, 03:45 PM // 15:45
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#134
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by just one more
Take your own advice. You clearly haven't been reading why we've been complaining. Perhaps you should read slower. Nobody said they didn't want this. But we need MORE than this. Sure, space for Materials. Wow. What about people who don't hoard materials and yet still have no room due to armor sets, and runes, and dyes? I guess tough shit for them huh?
Also, they've been promising us improvements for a while. Then we finally get something, and it's so small it almost doesn't even exist. If you think 34 slots for materials only will suddenly clear everyone's mules, you're very very naive. It's taken ArenaNet as long as it has to come up with this?
Third! They've promised continually that system improvements (Trade and Storage improvements specifically) would be free since they could just roll it out with streaming technology. That turned out to be a lie. Now you have to purchase Factions just for your Tyrian characters can get better storage.
Next we'll find out you have to buy Chapter 3 for improved henchmen. You have to buy Chapter 4 for the reconnecting improvements. Are you starting to get the point?
You claim we're playing for free, but those who won't buy chapter after chapter are having their enjoyment gimped. Perhaps you need to calm down and try to understand the deeper going-ons that are hidden within this whole situation. You obviously don't understand the problems, so you have absolutely no position to take an opposing stance.
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You have my deepest sympathies and I sincerely hope you recover from your case of cranial rectumitis.
Now 1... you do not NEED more storage. You WANT more storage because you WANT to store more things... things that do NOT affect the way the game is played. One character is what... 50 slots? That's plenty alone just for the sake of playing the game. So what if you run out of room to store ectos or shards or Aiden's poop. It's irrelevant.
2. You obviously suffer from a selective reading disorder. It doesn't take a lot of logic to realize that this is the logical first step towards vastly improved storage and increased numbers of tabs. Maybe next month the dyes tab is released when this tab proves to be bug free, for example. So you get two cookies from the full cookie jar and whine because you want to eat them all... forgetting there's still cookies in the jar for later.
3. Releasing it only for Factions makes sense as well as far as the limiting the potential damage factor goes. Start with a select group, release to all when it's proven safe.
Now, before you claim others don't realize what's going on perhaps you should renew your valium subscription, get your head out of the whine glass and enjoy improvements as they get safely released.
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Jun 30, 2006, 03:55 PM // 15:55
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#135
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Lion's Arch Merchant
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Quote:
Originally Posted by nohooiam
i don't think the material vault is what everyone was calling for.
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Yeup.. armor/weapon vault please. Like maybe you can only put customized items in it though it would be nice not to have to. I definitely don't buy several sets of armor because of space issues though, and have been considering not even getting the new dragon masks coming for lack of space.
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Jun 30, 2006, 04:01 PM // 16:01
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#136
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Frost Gate Guardian
Join Date: May 2005
Guild: Wildly Unsuccessful Pacifists
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Quote:
Originally Posted by Psykewne
there is a little part of me that wants to throw alot of abuse at anet as adding slots that can hold 250 of only a specific material seems redundant when they could have just added universal slots instead... why limit your choice?
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My guess is that it's an implementation savings in both physical (i.e. hard drive) space and network lag.
Storage has to exist in some database table somewhere. For a generic item, this requires more than a trivial amount of data. Think about all the attributes on a weapon or armor -- what class, what color, what skin, infused, etc. At the bare minimum, its one row in a table per slot; maybe more, depending on how they structure their tables.
For materials, its one row in a table per account. The columns would be something like this:
num_leather_squares 250
num_iron_ingots 250
num_rubies 12
etc etc.
Also, transmitting the data over the internet has a similar savings. It's one byte per slot. As opposed to a generic slot, where it'd be much more data per-slot. (i.e. more lag)
For a company that doesn't charge subscription fees, they have to manage their costs very carefully. Also, they have to manage their lag too. Materials slots are a good compromise for both.
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Jun 30, 2006, 04:05 PM // 16:05
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#137
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Frost Gate Guardian
Join Date: Jun 2005
Profession: W/R
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Quote:
Originally Posted by TheLordOfBlah
Oh yes trade improvements!!!!1 They just press the big "IMPROVE TRADE SYSTEM" button and it gives you a lil notification that you need to update and POOF! Its right F**king there. I guess theyre too lazy to press it eh? by the way, they never promised that those improvements were coming, and they never specified a date either, so they didnt promise you CRAP. So dont complain about it.
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Ok, they didn't promise us trade and storage updates. But they DID promise that if they made such updates they'd give them to all chapters. And that's the point on that arguement. So yes, yes they did promise us crap.
Quote:
3. Releasing it only for Factions makes sense as well as far as the limiting the potential damage factor goes. Start with a select group, release to all when it's proven safe.
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That's what they have testers for. That's NOT what they have factions for. Besides if that's how they were going to do it, they'd probly give it to prophecies first. Give it to the older game first, so as to not potentialy mess up the beloved factions with any bugs.
Last edited by cup-o-noodles; Jun 30, 2006 at 04:08 PM // 16:08..
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Jun 30, 2006, 04:09 PM // 16:09
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#138
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by cup-o-noodles
That's what they have testers for. That's NOT what they have factions for. Besides if that's how they were going to do it, they'd probly give it to prophecies first. Give it to the older game first, so as to not potentialy mess up the beloved factions with any bugs.
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There's a marked difference between testing something in a limited database in a test anvironment and releasing it into a production environment. The load issues tend to be untestable until that moment. Ideally, there should be no issues, but extra caution on ANets part is commendable.
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Jun 30, 2006, 04:10 PM // 16:10
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#139
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Wilds Pathfinder
Join Date: Aug 2005
Guild: SMS
Profession: E/Me
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Well, now I can free that one bag on my Ranger. Woohoo.
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Jun 30, 2006, 04:33 PM // 16:33
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#140
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Lion's Arch Merchant
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WOW - I've read every post and seems evenly split between....
Thanks Anet - you rok! This helps me lots
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Thanks for nothing Anet - this doesn't do anything for me.
So obviously there's at least 2 bases out there.
Material hoarders and non material hoarders.
To material hoarders we now have 2 camps.
Camp 1 : Cool - this is exactly what we need. Thx ANET!!!!
Camp 2 : umm OK - great I get to save 1 stack away but what do I do with the rest. Thanks Anet but it really doesn't solve my storage problems - why didn't you make them at least generic material slots, to store my 1000 wood/bone??
To non material hoarders we have a single camp
Camp 1 : This does absolutely nothing for me - what a useless update - I want to store armor, weapons, dyes etc.
Just an observation.
I do hope that they will extend it or change it to address a greater percentage of players.
I will say nothing about this being factions only except that I don't have a problem with it being so.
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